Professional

Automotive HMI

Ford & IEL - AI-Powered Interior Lighting Experience

Role

UX/UI Designer

Duration

10 months

Tools

Figma, Maze

Category

Automotive HMI

Confidentiality disclaimer

Confidentiality disclaimer

This project was developed in partnership with Ford Motor Company through the Inova Talentos Program (IEL Bahia).

Due to confidentiality agreements, product interfaces, technical documentation, implementation details, and internal business information cannot be publicly shared.

This case study focuses on my design process, research methodology, and key learnings while respecting those confidentiality commitments.

My role

My role

As the UX/UI Designer, I led the design activities throughout the project, collaborating with multidisciplinary teams to transform user insights into interaction concepts for an AI-powered interior lighting experience.

Responsibilities

Responsibilities

  • UX Research

  • Competitive Benchmarking

  • Information Architecture

  • Interaction Design

  • Prototyping

  • VR Usability Testing

  • Accessibility

  • Design Documentation

  • Stakeholder Presentations

Context

Context

Designing for Automotive UX

Designing for Automotive UX

Designing digital experiences for vehicles presents a unique challenge. Unlike mobile or desktop products, drivers must divide their attention between the road, the vehicle, and the interface. Every design decision directly impacts safety, cognitive load, and the driver's ability to stay focused on the road.

Why is Automotive UX different?

Why is Automotive UX different?

Dynamic environments

Drivers constantly interact with changing road conditions and environmental factors, making context-aware interfaces essential.

Divided attention

Unlike mobile or desktop experiences, drivers must continuously switch attention between the road, mirrors, controls, and displays.

Speed & precision

Interactions must be completed quickly, requiring minimal cognitive effort and as few steps as possible without compromising safety.

Human factors & ergonomics

Controls, reachability, glance time, and physical ergonomics all influence how interfaces should be designed.

Designing within regulations

Automotive interfaces are not designed based solely on usability principles. They must also comply with international regulations intended to minimize driver distraction and promote safer interactions.

FMVSS 101

Reduce driver distraction through clear controls and understandable displays.

CMVSS 101

Ensure critical information and vehicle controls can be accessed quickly and safely.

UNECE R121

Standardize symbols and controls to improve consistency across vehicles and markets.

Challenge

Challenge

Interior lighting contributes not only to the vehicle's aesthetics, but also to comfort, accessibility and overall driving experience.


However, existing solutions often require repetitive manual adjustments and provide limited personalization, creating unnecessary interactions while the driver's attention should remain on the road. Our challenge was straightforward:

How might we reduce cognitive effort while making interior lighting smarter, more intuitive and personalized?

Design process

Design process

Understanding before designing

The combination of safety requirements, ergonomic constraints, and regulatory standards made one thing clear: assumptions weren't enough.

Every design decision needed to be backed by evidence. That's why we began with a deep discovery phase, using a human-centered design approach to understand user behaviors, pain points, and contextual challenges before exploring potential solutions.

empathize

define

ideate

prototype

test

Discovery

Discovery

Research methods

  • Benchmark: Understanding how existing automotive and digital products approached personalization and lighting experiences.

  • Survey: Collected responses from more than 1,000 participants to identify behavioral patterns and recurring pain points.

  • Qualitative Research: Explored user expectations, habits, and everyday driving experiences.

  • Literature Review: Reviewed Human Factors principles, automotive guidelines, and academic research to support design decisions.

  • Usability Testing: Validated concepts through iterative testing using immersive Virtual Reality simulations.

Research insights

Easier access

Users expected brightness controls to be more intuitive and easier to find during everyday driving situations.

Consistent brightness

Users preferred a more balanced brightness across different vehicle displays to improve visual comfort.

Comfortable night driving

The lighting should adapt to low-light conditions to reduce discomfort during nighttime driving.

Greater personalization

Users wanted more flexibility to customize the interior lighting according to personal preferences.

Opportunities

User need

What we learned

Design opportunity

Easy access

Users struggled to quickly locate brightness controls.

Simplify access to lighting controls.

Visual comfort

Inconsistent brightness affected the overall experience, especially at night.

Create a more visually consistent interface.

Nighttime usability

Low-light driving requires interfaces that minimize visual strain.

Adapt the experience to different lighting conditions.

Personalization

Users wanted more flexibility to tailor the experience to their preferences.

Explore AI-driven adaptive lighting.

Ideation

Ideation

During ideation, we explored multiple concepts to address the opportunities identified during research. Instead of focusing on a single solution, we generated different approaches that could improve personalization, accessibility, and overall driving comfort.

These ideas were later prioritized according to user value, technical feasibility and implementation effort.

Final concept

The project explored how Artificial Intelligence and Machine Learning could create a more adaptive lighting experience by learning user preferences over time, reducing repetitive interactions while improving comfort and accessibility.

Personalized: The system adapts to user preferences over time.

Effortless: Frequently used actions require fewer interactions.

Accessible: Controls are easier to locate and understand.

Consistent: Lighting behaves predictably across different contexts.

Why we prioritized AI?

Research showed that users wanted greater personalization without increasing interaction complexity, so we explored how AI could reduce the need for manual adjustments over time.

Prototype

Prototype

Bringing the concept to life

To validate interaction ideas before implementation, low and high-fidelity prototypes were created to simulate different user scenarios and evaluate the proposed concepts.

Concept screens

Test

Test

VR Validation

Instead of relying exclusively on traditional prototype evaluations, immersive Virtual Reality simulations allowed the team to validate interaction concepts in a more realistic environment before implementation.

Early-stage feedback from users

Faster iterations after feedbacks

More immersive evaluation

Reduced prototyping costs

Why VR?

Traditional usability testing provides valuable insights, but immersive simulations allowed us to evaluate interaction concepts in a context that more closely resembled the driving experience.

Impact

Impact

Project Outcomes

AI-powered interactions

UX research synthesis

Design documentation

Executive presentations

VR usability validation

Cross-functional collaboration

Reflection and key learnings

Reflection and key learnings

This project expanded my perspective on what UX Design can achieve. Beyond creating intuitive interfaces, I had the opportunity to contribute to an experience where every interaction could directly influence comfort, accessibility and driver attention.


It reinforced my belief that thoughtful design has the power to make technology feel more natural, especially in environments where people should be focused on what truly matters.

Technology should adapt to people, not the other way around.

© 2026 All rights reserved

© 2026 All rights reserved

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